﻿using System;

namespace Valve.VR
{
	// Token: 0x02000570 RID: 1392
	public struct VREvent_Mouse_t
	{
		// Token: 0x040013A1 RID: 5025
		public float x;

		// Token: 0x040013A2 RID: 5026
		public float y;

		// Token: 0x040013A3 RID: 5027
		public uint button;
	}
}
